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Jason Ryan

Jason Ryan

Engine, Online, Tools Programmer and Game Designer

Peoria, Arizona

5+ years working with software development in the video game industry. Extensive understanding of C++ and Unreal Engine 4's network and engine code. Architect of core systems and innovative solutions to network problems. Founder and engineer at Folding Sky Games.


  • Server (Turf Paradise L.L.L.C.)
  • Tools Programmer (Higher Level Games)
  • C++/C# Programmer, Network, Tools, and Game Engine Engineer (Timefire VR)
  • Founder, Software Engineer. (Folding Sky Games LLC)
  • Game Developer - Collaborator (Higher Edge Software)


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