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Toby Vockrodt

Toby Vockrodt

Senior Software Engineer at Blizzard Entertainment

Lake Forest, California

I'm a versatile Game Developer with a focus on AI, Animation, and Gameplay. Currently working as Animation Programmer on Overwatch 2. Most of my experience has been in the AAA space, mostly in PvE/Coop but no stranger to networked gameplay. I consider myself a generalist where my strengths are being able to tackle a number of different problems. My best work occurs when I'm working together with design and content creators to nail down cool features with great workflows and performance in mind. I'm also very passionate about creating debug tools to enable teams to quickly fix bugs and create a high level of polish.


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