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Peter Walters

Peter Walters

Art Director at Carbonated, Inc., (mobile video games)

Los Angeles, California

My porfolio is at

I've been working as a Video Game Artist/Animator since 1998. I received my BFA in Fine Art in Graphic Design at the Milwaukee Institute of Art & Design. I have worn many hats in the Video Game/VR industry including Character Artist, UI Artist, Environment Artist and Technical Artist and now an Art Director. I oversee the Art Department from the concepts through modeling/texturing, to setup/rigging, animation and getting them fully functional in the game. I've become proficient at troubleshooting issues and contributing to workflow improvements. I continually work on improving my skills as an illustrator, Animator and Character Tech Artist, building many of our scripts in Mel and Python. I also spend nearly a decade studying acting in classes, workshops and being in many productions which helps immensely with animation work.

Specialties: Character Rigging, Animation, Acting, Mel/Python Scripting, Scheduling, Managing, Art Directing, Modeling and Texturing.


  • Lead Character Artist (Idol Minds)
  • Art Director (Carbonated Inc.)
  • Technical Artist (USC Institute for Creative Technologies)
  • Video Production Artist (Midland Video Productions)


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